选择一个武器家族
从基础玩法方向进入,再查看当前记录和升级路线。
Sword & Shield
A balanced melee family commonly described as the forgiving starting option, with guard and a three-hit basic attack string.
打开家族资料 →Greatsword
A heavy melee family associated with wide swings, high impact, and a slower but more forceful rhythm.
打开家族资料 →Dagger
A fast melee family that rewards movement, aggressive timing, and careful use of its defensive options.
打开家族资料 →Katana / Blade naming
Secondary guides use both Katana and Blade labels for a stance-oriented family; the in-game name should be normalized before treating them as separate records.
打开家族资料 →Crossbow
A ranged family built around distance and arrow management, with reload and movement trade-offs to learn.
打开家族资料 →Staff
A ranged magic family associated with elemental effects, area coverage, and flexible special attacks.
打开家族资料 →选择一个资料库
每个板块解决不同的游戏内查找任务。先从你正在查的问题开始。
版本背景始终可见
旧攻略有用,不等于它仍然是当前规则。每个历史章节都会附带来源版本和复核提示。