The Three Trees
| Tree | Focus | | --- | --- | | Combat | Damage, crit, and elemental output | | Resilience | Health, healing, and defense | | Utility | Economy, exploration, and consumables |
Talents are permanent account upgrades. They form a reliable baseline before random run items are considered.
Beginner Priority
Early players usually gain more from survival and consistency than from a narrow damage spike. Take enough Resilience to learn boss patterns, then add Combat once runs stop ending to avoidable mistakes.
Aggressive and Defensive Plans
Fast-clearing builds lean into Combat after securing basic sustain. Hard Mode and unfamiliar bosses justify deeper Resilience. Utility is strongest when it removes an economy or exploration bottleneck.
Talents and Inscriptions
Talents provide broad baseline power; inscriptions specialize the account. Build the broad foundation first, then use sockets to support the weapon and artifact themes you prefer.